WHAT’S THE DIFFERENCE BETWEEN AR, VR, AND MR?

Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are terms that are getting more and more popular each day. The acronyms VR, AR and MR are often used interchangeably. Virtual reality (VR) is an interactive, computer-generated depiction of a real or artificial world or activity. Mixed reality (MR) is an interactive depiction or view of combined real-world and computer-generated elements. Augmented reality (AR) is a real-world view with additional, computer-generated enhancements. these technologies have a significant impact on human-computer connection because they combine the real and the virtual world in various ways hence give us new means of experiencing both.

Virtual reality

There can be many definition but Simply put, A computer generated living room in which your simulated self can move around and interact with the virtual furniture and houseplants or the simulated selves of other like you. virtual reality seeks to create a completely immersive experience for users that comes as close as possible to real life. Using headsets that provide 360 degree vision and move with the user in real space, as well as high fidelity sound and motion controls that give as much dexterity as possible, VR technology allows us to experience things we would have never thought possible.

Virtual reality is a fully immersive technology, secluding the user to visualize only digital content. 

Augmented reality

A real-time view of your own living room that you can virtually enhance with different paint or carpet colors or call up virtual “floating” screens to read email or watch a game. The virtual data displays do not interact with their environment but rather provide a contextual element that can help understand it.

The most news-worthy example of augmented reality in recent news has been the massively successful mobile app, Pokemon Go. This app uses cameras on mobile devices as well as geo location technology to turn the player’s own neighborhood into a gaming environment that encourages them to explore and discover. The game would be classified in the AR category, rather than VR or MR, because of how it incorporates digital and real elements, without causing them to interact in real time.

Augmented reality technology combines the physical and virtual worlds together by overlaying digital information into the user’s environment, typically via a two-dimensional display.

Mixed reality

Where mixed reality comes in as a subcategory of AR that distinguishes itself in the blending of reality and the virtual world into a true hybrid. Another real-time view in which virtual selves or objects are also displayed — but where the real and artificial elements can interact (e.g., 3D printer or placing a virtual pencil on a real table). Because MR places the greatest demand on hardware and software capabilities, it is often thought to be the furthest from realization of the three.

Mixed reality recognizes its surroundings and allows the digital content to interact with the real-world in three dimensions.

Difference Between AR, VR and MR

The fundamental difference is that VR users have an entirely virtual experience, while virtual elements are added to AR users’ real-world experience. MR users can interact with these added virtual elements during their real-world experiences. Another difference is that VR, and in the last decade, AR is much more accessible for single users, and we see more adaptations every day, yet MR is still used mostly by big companies. Most VR and AR applications can run on mobile devices, but MR requires more processing power.

Conclusion:
Virtual reality, mixed reality and augmented reality are changing the way we live and work. Surgeons can now train for life-saving operations on virtual operating tables. Home chefs can use augmented eyeglasses to see step-by-step recipes while working at the stove. There are even plans for vast, mixed reality warehouses where goggled staffers fill shipping boxes based on packing lists that “float” before their eyes. With all their similarities and differences, they are all promising technologies that will soon take the human-computer interaction on another level. Whether they combine their powers or solely thrive in their range, it is inevitable to adopt them firstly in our work environments and also our daily lives.

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